more to come
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more to come
Produced by Michael Blackburn. Seattle 2012 in After effects and Photoshop. All are hand drawn and computer colored copyright MB-2012
I done more panels on my graphic novel and here they are. This was render in Maya 2011 and zbrush 4 with a little editing in photoshop. Rendering was with the Maya Render and Mental Ray. Enjoy and thank you. Just click on the image and the next one will come up. Send comments email@example.com
Here is something I have been struggle with and I think I have finally got a handle on. Zbrush to Maya pipeline. This is my final character for my graphic novel. One images was render in Zbrush. Another was texture/displacement mapped in Zbrush and render with Maya in Mental ray
This is another 3d model for my up and coming first attempt at a graphic 3d novel I like the way the art is coming out. I also included some composite work I did with Vue 8.1 Zbrush and Maya 2009. I’m looking forward to creating more work. Thanks Mike B
Hi this is my latest 3d render for a graphic novel that I’m working on. This character (one of three) was developed in Maya and Zbrush using Zsphere. The texture map was painted in Zbrush and rendered with Mental Ray. This is my first graphic novel (Stuff ‘r Us) and could become an animation. A lot of work is forth coming. Thanks for looking. Michael Blackburn.
I hope you like it and please leave some feed back. Thanks Mike B